Motion Painter

Motion Painter is in Early Access / Beta Save 33% during Early Access Buy now: future updates included

Blender animation, drawn by hand

Stop plotting motion.
Paint it.

Motion Painter turns strokes in Blender's 3D Viewport into editable object animation. Draw a path, choose a motion brush, and direct movement with the immediacy of sketching, without manually building every keyframe.

Freehand + Polygon 11 Motion Brushes Rail + Forcefield Editable Paths Generated Rotation
00 / See it move

A faster way to direct motion.

Watch Motion Painter turn viewport gestures into controlled, art-directable animation.

01 / Core workflow

From gesture to animation.

Motion Painter brings path creation, targeting, motion design, rotation, and output control into one visual workflow inside Blender.

01 / Paint paths

Draw motion directly in the viewport.

Drag to create a fluid freehand guide or click connected segments with Motion Polygon. Project strokes on the view plane, at the 3D Cursor, or directly across visible surfaces.

FreehandPolygonSurface projectionSpacing
Motion Painter drawing a motion path that guides a paper airplane through Blender's 3D Viewport Motion Paint / Live preview
02 / Motion brushes

One stroke. Unlimited ways to move.

Start with a focused motion preset, then tune ordinary settings to make it yours. Save custom brushes in the blend file, update them, and copy or paste settings between paths.

Built-in presetsCustom brushesCopy + paste
Multiple Blender objects following hand-drawn motion paths with editable animation curves Motion brushes / Multi-object flow
FollowPath MagnetDirectPullPushOrbitSwirlWaveShakeExplosionImplosionCustom Brush
03 / Motion modes

Follow the rail or feel the field.

Rail mode places motion directly along your guide. Forcefield mode treats the stroke as a flowing influence, with pull, push, orbit, wave, jitter, slowdown, bend handling, and turn controls.

RailForcefieldOrbitWaveJitter
A Blender cube reacting to a painted forcefield motion path Motion modes / Forcefield
04 / Stack + blend

Build complex motion in layers.

Stack multiple guides and decide how they interact. Takeover lets a higher path assume control over a smooth frame range; Add combines its flow with motion from lower paths.

TakeoverAddBlend framesPath order
A school of animated fish controlled together with Motion Painter in Blender Stack + blend / Layered motion
05 / Targets

Direct one object or a whole group.

Automatically pick nearby objects from the start of a stroke in screen or 3D space. Add and exclude selected targets at any time, then select every target again with one click.

Auto SelectScreen radius3D radiusAdd + exclude
Motion Painter selecting and animating the letters of its name inside Blender Targets / Group control
06 / Rotation

Movement that knows where to look.

Generate orientation from the final motion using Follow Direction, Look At Path, or Spin. Blend from the original pose, preserve an offset, bank into turns, and choose the exact local axes.

Follow directionLook at pathSpinBanking
Animated Motion Painter lettering demonstrating directional movement and rotation in Blender Rotation / Directional motion
07 / Curves + editing

Stay visual. Stay editable.

Create a linked Blender 3D Curve from a guide, or build motion from a selected curve. Select paths in the viewport, erase control points, rename guides, change colors, reorder the stack, and toggle output previews.

Linked curvesMotion EraserMotion SelectGuide display
Layered editable motion paths guiding a school of fish in Blender Curves + editing / Path stack
08 / Clean output

Editable guides. Cleaner keyframes.

Control speed, duration, spacing, smoothing, draw-speed influence, and turn velocity. Simplify generated location and rotation keys within chosen tolerances, or keep the keys and remove the guide when the motion is final.

Key simplificationLinear F-curvesSpeed colorsKeep keys
A Blender cube animated along a motion path with editable output controls Clean output / Editable keys
02 / Roadmap

Motion Painter is just getting started.

Object animation is the foundation. Future modes will expand the same paint-first workflow into character motion and Blender's physics systems.

Available now

Object Mode

Paint paths for Blender objects, layer influences, generate rotation, and keep the final animation editable from guides or F-curves.

01
Planned

Rig Mode

Extend the painting workflow to rigs, making it possible to direct bones and character motion with drawn gestures instead of object-only targets.

02
Planned

Physics Mode

Connect painted motion with Blender rigid bodies, force fields, and related physics systems for art-directed simulations that still feel alive.

03
03 / Before you buy

Early access, clearly stated.

Motion Painter is currently a beta product offered at a 33% Early Access discount. Please purchase with the expectations below in mind.

Beta software

Powerful now. Still evolving.

This is an Early Access release under active development. You may encounter bugs, rough edges, or workflows that change as the addon improves. If you find a bug, join the Motion Painter Discord to report it, share feedback, and help shape the next update.

Development disclosure

Artist-directed, AI-assisted.

it is developed using an AI-assisted workflow, directed and quality-tested by an experienced Blender artist.

The -33% discount reflects the Early Access stage. Your Early Access purchase includes future updates, including later versions that may be sold without this discount. By purchasing now, you are choosing to use Motion Painter while it is still being refined and accepting that some bugs may be present.

Motion design, at the speed of a stroke

Draw the path.
Direct the motion.

Motion Painter makes object animation feel immediate, visual, and playful while keeping the control needed for serious Blender work.